Development
Make a Tetris-style Puzzler in Unity 

Make a Tetris-style Puzzler in Unity 

Note: although the lectures were recorded with an older version of Unity, the final project runs well on Unity 2019

Unity 3D  has quickly become one of today’s fastest growing game development tools. Learn more about this fascinating game engine in our project-based class, where we build a Tetris-style puzzle game from scratch! If you have some basic knowledge of C# and Unity, take your skills to a new level by exploring this short course in remaking a classic arcade game.

If you have completed a few basic tutorials on Unity and have some basic knowledge of C# (variables, loops, data structures, etc.),this class is for you! We take a project-based approach, where we follow one game from start to finish.

We will:

  • start with a blank Unity project and flesh out a fully working game.
  • learn some fundamental techniques for creating your own puzzle game
  • follow several C# scripts line-by-line and learn how to organize our scripts logically and cleanly
  • port our application to iOS and Android!   See your glorious game run on a mobile device!

What is covered:

  1. Setup our project settings and environment
  2. Breaking down the gameplay mechanics
  3. Creating a Board class to store our data
  4. Laying out user interface items
  5. Creating our game piece Shape class
  6. Setting up our master GameController class to handle logic
  7. Apply Time to our game logic
  8. Script to handle player input
  9. Add sound effects to game events
  10. Apply particle effects to add some punch to our graphics
  11. Making a score manager to track player progress and high scores
  12. Enhance our game with extra features to make it a polished experience

Join the democratization of game development! Level up your Unity 3D skills and build your Tetris-style game today!

SQL – MySQL Master Bootcamp | Beginner-Expert (2022 Edition) Udemy Free Download

Leave a Reply

Your email address will not be published. Required fields are marked *